How to Beat Hello Neighbor

Act 2

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Act 2 of Hello Neighbor puts a bit of a spin on things as now you’ll be trying to get out of the house instead of sneaking in. You’ll find yourself in the weird fake room you found in Act 1 and there doesn’t seem to be any way out. Go look through the keyhole in the door and just keep looking around until you hear something fall over. Investigate the sound and find the window where the boards have fallen over. You should hear a click at this point. The door has been unlocked. Just open the door and head into the next area to find a grate with a red light shining through it. Remove the grate and crawl through it. Once you climb up the ladder you will see a large fence. If you look through the broken area on the fence you will find a pipe with a gauge on it. You’ll need to locate three other pipes around the area and pull the levers on them. Keep following the fence and you’ll end up stumbling upon the first pipe.

Now go around to the other side of the house until you find a window that looks into the kitchen. Throw something through the window to break it and head inside to the refrigerator. Open the freezer and grab the wrench inside. Go back to the ladder from the first act that was being blocked off and use the wrench to make your way past that dilapidated fence. Climb on the roof and make your away across. Crouch down at the end and inch forward until you’re able to turn the second lever. The last lever is actually inside the house so you’ll need to find a way inside. Make your way to the room that’s off to the right of the main entrance of the house. The third and final pipe is against the wall next to the couch.

Next, go outside and head over to where the pipe is sticking up out of the ground. Use any item to break the only window that’s facing a different direction than the others. Place a box in front of the window that you can climb on top of to get inside. Go through the door and you’ll discover a boiler. Flip the switch on it and then go back to the very first pipe that had the gauge on it. The red wheel has now come off the pipe. Pick it up and then make your way back up to the roof. When you get over to the pipes, you’ll notice there is a red band that doesn’t have a level. Make your way unto the pipes and screw the wheel into place. Now turn the wheel until you hear water gushing. Pick the wheel back up as you’ll need to do this again.

Find two boxes to keep in your inventory and go back up the ladder. There is an area where the roof meets the fence. You can stack boxes to jump on top of this section of the fence. Be careful as you move around here as it’s very easy to fall off. You should be able to spot a section of the pipe just like the one that was on the roof where there appears to be a red wheel missing. Place the wheel and turn it until water starts coming out of the pipe. This is actually draining water from another area.

Go back to the roof and enter the door. You’ll follow the ladder and a set of stairs until you find another door that you’ll go through. This is the area that was once filled with water. Go pick up the shovel in the middle of the room and then go out the door in the opposite side from where you came in. You should see a gold key hanging on the wall. Grab it and proceed to the hole in the middle of the floor in the next room. Use the ladder to get inside a kid’s bedroom with a dollhouse. Pull the chair off the door that’s keeping it closed. Leave the room and go downstairs to the main part of the house. You should be able to find a large machine against the wall with a long wire coming out of it. Follow this wire until you reach another door. Grab the key and unlock the door before you go back to the large machine and place your red wheel on it. Turn the wheel and then take it back off before pulling the red lever.

Now head back to the door you just unlocked and make your way through it to another door until you find yourself outside again. Go around to the side of the house and start digging where you see a patch of dirt instead of grass. This will reveal a coffin with a small key in it. Grab the key. Return to the kid’s room you were in earlier and use the key you found to open up the dollhouse. You’ll hear some strange noises. Opening the dollhouse has caused the actual house to change and you’ll now have access to a bathroom and another side room. Go back to the room with the large boiler in it and grab the broken wheel. Find the red bands on the pipe and repeat the usual process here. After you pick the wheel back up again go to the very front of the house. You’ll see a ladder off to the side of the porch. Climb the ladder and make your way across the roof. Once again there will be a pipe section that you can use the red wheel on. Repeat the same process as before.

Go back inside the house and go towards the kid’s room that had the dollhouse in it. Just outside the kid’s room there is a ladder in the hallway. Climb the ladder and you’ll see a red faucet. Hop down unto the pipes you’ll see below and put the trusty red wheel to work again. This will turn on the faucet and flood the room. Once the room is filled with water, go back into the hallway and open up the other door. You’ll find a switch on the wall next to another gauge. Flip the switch so that the water in the other room freezes. You’ll now be able to walk across the ice to get to the door on the other side of the room.

Go through the door and grab the red key off the door. Make your way back down to the first floor and go through the kitchen to reach the bathroom. Take the toy construction worker off the toilet. Make your way back up to the kid’s room and place the construction worker toy on the toilet in the dollhouse. If you run back downstairs to the bathroom you’ll see that the toy is back on the toilet again but this time around the crowbar in his hand will be unlocked. Grab it and go to the front of the house. Go to the right side of the porch and find a weird gap in the fence that has been barred up with metal tacks. Use the crowbar to remove the tacks and then crawl through the fence. This will initiate a cut scene and let you know that Act 2 is almost complete.

After the cut scene you’ll need to use the binoculars to look out the window until there is suddenly a knock on your door. Grab the post card that comes through the mail slot and another cut scene will kick off. This will mark the end of the Act 2.


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Author
Taylor Danielle
Just a girl that likes gaming, anime & singing K Pop in the shower. She's worked as an entertainment journalist for roughly four years but finds rumors about video games to be way more interesting than gossip about real people. Go figure. Taylor wrote for Twinfinite from 2016 through until 2018 covering everything anime and The Sims 4, among anything else that caught her eye.