Loyalty Missions and Multiplayer Return
A couple key aspects from previous Mass Effect games will also be returning for Andromeda, primarily loyalty missions and multiplayer. Loyalty missions were first introduced in Mass Effect 2, letting Shepard embark on special missions focused on specific party members. These provided some essential story on each of your squadmates, while also building their loyalty to Shepard, which would boost your chances of survival in the final mission. Similar kind of loyalty missions will be present in Andromeda, allowing you to gain even more backstory and insight into each of your squadmates. Surprisingly, all of these missions are separate from the critical path.
Multiplayer also makes its return to Andromeda, and it’s pretty similar to Mass Effect 3. You and a group of friends, or other players, have to take on wave after wave of powerful enemies. You’ll have different character classes to choose from as well. Luckily, if you don’t want to engage in the multiplayer of Andromeda, you don’t have to. Any of the bonuses you can gain from multiplayer can also be earned in single-player by sending out strike teams on missions.