Dragon’s Breath (Year 2)
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Let’s be honest, the year one Dragon’s Breath couldn’t hold a candle to the Gjallarhorn and Truth. Those were both exceptional rocket launchers that had the added bonus of tracking. The weapon looked cool, but the Solar Flare perk was relatively useless against most bosses since none really stood still.
That all changed with the introduction of Napalm. Release the trigger after firing a rocket to drop a canister of liquid fire. Perfect for covering areas in heat and keeping the damage flowing. Gjallarhorn may be stuck in the past, but the future is warm and sunny with the Dragon’s Breath.
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