titanfall 2

Titanfall 2’s Beta Didn’t Quite Hit the Mark, Here’s 5 Changes It Needs

Shakey Footing.

Matches Need to be Longer

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titanfall 2

Games in Titanfall 2 feel like they are over before anything interesting really happens. While the Pilot vs. Pilot game mode is a bit slower, anything surrounding an objective is over incredibly fast. One of the biggest draws of the original Titanfall is that the rounds felt like epic struggles where control of territories could constantly shift and change over the course of a fight. Currently in Titanfall 2, most games end before half of either team have even gotten their Titans to drop in.

Many matches ended before we even saw more than one Titan roaming around the battlegrounds looking for pilots to blast. This was highly disappointing since it made the game feel like just another generic shooter, who was ashamed of the game’s biggest attraction. We want epic moments within our game and that’s rarely going to happen if the rounds end before either team gains a proper foothold.


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Author
Collin MacGregor
Collin was a Senior Staff Writer for Twinfinite from 2016 to 2017 and is a lover of all things horror. When he's not healing his teammates in Overwatch, raiding in Destiny, making poor choices in Dark Souls, or praying for a new Ape Escape you can now find him working at Bungie as an Associate World Designer.