Metal Gear

A History of Metal Gear, AKA 30 Years of Kojima Antics

Timeless.

Metal Gear 2: Solid Snake – 1990

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Metal Gear

In terms of shaping and defining the series as it is now, Metal Gear 2: Solid Snake may well be the most important. Many of the mechanics and characters so familiar to us now were born here: the Soliton radar, Colonel Campbell, crouching and crawling, vision cones, and key cards – glorious key cards.

Legend has it that Kojima bumped into an ex-colleague on a train, and learned that a western sequel to Metal Gear was in development – he was irked by this. Kojima allegedly penned the entire plot and concept for Metal Gear 2: Solid Snake on that same train journey. In it, we once again join Solid Snake, as he is dispatched by Campbell to Zanzibar Land to investigate a disturbance. Big Boss makes a return as the compelling villain, and we see an early iteration of the troubled fan-favorite Frank Jaeger, AKA Grey Fox. 


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Joshua Wise
Graduated in 2014. English BA. Didn't care much for the real world. Decided to spend too long in fictional ones. Decided to write about it. Always in pursuit of an idle life...