we happy few

5 Things I Wish I Knew Before Starting We Happy Few

Behave Yourself

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we happy few

Once you get into Maiden Holm and the village proper, We Happy Few becomes a much more challenging game where you always have to mind your behavior. You’ll have to stick to a curfew, as bobbies will get hostile if they see you wandering about after hours. NPCs will frown upon you if you start sprinting, crouching, or engaging in classic Downer behavior like stealing or punching someone in the face. Thankfully, there is a skill that stops NPCs from minding if you sprint or crouch, though it’ll take a while before you get to that point. There are also several security systems in place that will trigger alarms if you attempt to pass through without taking your Joy.

For starters, make sure you’re always wearing the appropriate outfit. Save the Torn Suit for the slum areas like Barrow Holm and Lud’s Holm, but put on the Proper Suit in the classy areas. When you see a doctor —they’re the creepy ones in the trench coat and hat— stay away from them if you’re off your Joy. They’ll detect you very quickly, and cause the whole town to become hostile. If an NPC is about to turn hostile, sit on a bench and wait for them to pass.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.