5 Takeaways From the Dissidia Final Fantasy NT Beta

Complex, but promising.

The Servers Need Work

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One thing that was made abundantly clear by this beta is that the servers for NT definitely need work. Considering it’s such a quick game with so much going on, lag can really make things difficult, and boy did I hit some rough patches. Maybe 40 percent of my games had some degree of lag. I had a good few that were almost slideshows because it slowed down so much, rendering things almost unplayable. It was enough of a problem that it put a damper on my fun, not to mention the minutes I spent waiting for matches in the lobby at times. This was all after testing my connection with other games as well, to make sure things weren’t going bad on my end.

Of course, it’s important to say that this is a bet and that’s exactly what it’s for, working out technical like this. Still, the connection issues I had made me hope that Square Enix can really fix these problems for the full release, and continue to improve things after. We’ll have to wait for the full release to see if these problems only apply to the beta, or if they’re persistent in the main game as well.


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Author
Hayes Madsen
A connoisseur of all things RPG related, and always looking for the artistic expression in gaming. His love of Gundam is only matched by his love of Pizza. Playing Games Since: 1991 Favorite Genres: RPGs, JRPGs, Strategy,