Prey 2
The Prey reboot didn’t take off in the way that Arkane Studios and Bethesda would have hoped, both critically and commercially. As a result, any hopes for a sequel to emerge seem pretty unlikely at this point.
However, that didn’t stop former developers on the game from sharing what could have been for the sequel. According to Chris Bratt of Eurogamer who spoke to these ex-devs, the plan was to tie all of the games together through the ending for Prey 2.
The main character Killian was set to end up stranded on a planet known as Exodus and run into the original hero, Tommy. Together, they would deduce that there are hundreds of dead clones of Killian and that it’s a result of the player’s actions. In other words, they figure out that they are in a simulation AKA game of sorts, and every time they die, they respawn, their former consciousness is moved into the new one., and the journey starts all over again.
We were going to see Killian experience a normal life, and when he dies of old age, he is respawned back at Exodus.
This scenario would have definitely made for a trippy ending, that’s for sure.