New Gameplay Mechanics and Improvements
Aside from some big changes to the story, the debut trailer has also revealed that there will be a few new gameplay mechanics introduced in Catherine: Full Body. In the original game, the story levels were littered with trap blocks like mimics and spikes, and the re-release will include even more block variety to mix things up.
As seen in the trailer, there will be different colored blocks and laser blocks that can insta-kill Vincent. In addition to that, Famitsu via Persona Central also reports that players will be able to link multiple blocks together in a line and push them all at once.
The original release was also quite a challenge even on normal difficulty, and Atlus also mentioned that there will be several quality of life improvements to make the overall experience smoother. There will also be more difficulty options and other settings to cater to players who want a more casual experience, and those who want a challenge.