5 Takeaways from the Monster Hunter: World Beta

Getting prepped for the hunt.

Weapon Variety Is Nice, and the Combat Is Fluid

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The Monster Hunter: World beta does a great job of introducing players to the various weapon types that will be available in the final game. There are tricky types like the gunlance and heavy bowgun, and the friendlier ones like the long sword. If there’s one thing we know about Monster Hunter, it’s that you’re not going to have much fun with the game until you find a weapon type that really clicks with you. The beta training room gives you all the time and resources you need to familiarize yourself with the weapon types, so we definitely recommend doing that before jumping into your first quest.

The insect glaive was a real standout from the bunch, not just because of its fast and devastating attacks, but also for its utility and the move set diversity it offers. Equipping different kinsects can give you benefits like more speed or healing capabilities. Plus, it has a move that lets you leap into the air before coming back down with a strike, which makes it very useful for landing on the monster’s back and initiating a mounted attack.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.