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8 Embarrassing Microtransactions That Were Just Terrible

Our least favorite side of the games industry.

Dead Space 3: Pay to Craft

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A good survival horror game has players constantly questioning whether to use precious resources and supplies, nervously measuring up the risk/reward of every dangerous situation. It’s what builds the tension that makes this genre of game tick, and Dead Space was a franchise that was utterly brilliant at it. But EA’s introduction of microtransactions pertaining to the game’s crafting mechanics completely destroyed that delicate balance.

Clearly, by its third iteration, EA was determined to squeeze a little more cash from the Dead Space franchise, by adding a microtransaction to purchase key ingredients for crafting, the resource management of the game’s survival horror was thrown out the window. Now players had the equivalent of Amazon Prime delivery in their inventory, and whatever they needed could be spawned by the click of a purchase button. The silly thing was, all of the crafting resources were easily obtainable by playing through the game properly. 


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Author
Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action