Gameplay
At their core, Death Stranding and Metal Gear Solid V are very different experiences. That’s partially because Death Stranding is pretty unlike anything out there.
Essentially, Death Stranding is a delivery simulator where you play a “porter,” tasked with delivering packages around a post-apocalyptic America.
Planning your route, optimizing your load, and dealign with terrain are all essential parts of the experiences. Needless to say, Death Stranding is a very methodical experience.
MGS V, on the other hand, tightens and nearly perfects the stealth-action of the franchise. Every situation in MGS V can be tackled in a number of ways using the game’s various weapons, tools, and partners.
Both games feature hugely interconnected systems building to something more; in Death Stranding it’s reconnecting America, and in MGS V it’s rebuilding Mother Base.
While they both have their own strengths, Death Stranding takes a while to wrap your head around. It’s emergent multiplayer systems are great, but the stealth-action of MGS V is simply unmatched.
Winner: Metal Gear Solid V: The Phantom Pain