Overgrown
The last of the already confirmed maps, Overgrown always seemed to play out differently depending on the game mode. That sounds obvious, yes, but being one of the largest maps, sniping was often the first port of call, yet with so many enclosed spaces away from center, modes such as domination encouraged players to try different tactics to cover more of the map. The most common firefights on Overgrown saw one group situated in the broken building by the wooden bridge in the valley and the other group by the concrete bridge at the other end, often behind the small wall to the right. Sniper vs Sniper battles would always happen here as, for good players, it was an opportunity for lots of easy kills. Overgrown offers something different to the other maps in the game, making it an excellent choice to be included in the remaster.