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3 Changes the Resident Evil 2 Remake Got Right, and 1 That Failed

Changes in the Resident Evil 2 Remake

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Works: Over-the-Shoulder Looks Good

resident evil 2 remake

This might be a bit of a controversial one, but the over-the-shoulder third-person camera in Resident Evil 2 actually looks rather good. While the fixed camera angles of the early games were always an iconic part of the Resident Evil series, the third-person view helps to give a new perspective and look at the police station.

This new style of presentation just allows you to get closer to the action, further heightening that sense of claustrophobia as you’re exploring the cramped hallways of the RPD.

As a third-person shooter game, Resident Evil 2 is a blast to play as well. Despite the slower nature of the game, the gunplay still feels fun and responsive, and the sheer variety of weapons you get allows you to deal with sticky situations in different ways.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.