EA Shuts Down Visceral Games
We’re in some sort of Star Wars renaissance period right now. Star Wars is everywhere. Movies every year, multiple Star Wars Battlefront games, and Visceral Games had been working on a single-player Star Wars action game, too. At least they were until EA shut down Visceral Games just last month.
The closure of Visceral was painful on a number of different levels. Not only did this mean the extraordinarily talented folks at the studio were out of jobs, including former Uncharted Creative Director and Writer, Amy Hennig, but also because there had been so much buzz around the Star Wars project the team was working on. With Battlefront 2’s underwhelming campaign, Visceral’s story-based, linear adventure could have been exactly what fans were looking for.
Instead, the project will change in design, focusing on being “a broader experience that allows for more variety and player agency” as it’s handed over to a new team from across EA Worldwide Studios.
We’ll never know how Visceral’s Star Wars experience would have turned out, but the shutting of the studio and shifting in vision was definitely one of the year’s biggest surprises.