the order: 1886, best ps4 exclusives

10 Times Beautiful Graphics Couldn’t Save a Game From Disaster

Beautiful Graphics That Couldn’t Save a Game

Recommended Videos

Lightning Returns: Final Fantasy XIII

Just like Final Fantasy XIII and Final Fantasy XIII-2, Lightning Returns: Final Fantasy XIII was gorgeous. The world was fully realized in an art aesthetic reminiscent of Final Fantasy VII.

Lightning looked more lifelike than ever before and the combat was buttery smooth. This was, at the time, the prettiest polygonal Final Fantasy game ever made.

Aside from the combat and visuals though, this game was a disappointing end to the Final Fantasy XIII trilogy. Sure, it wrapped up the story of three games, but it ended up being predictable and worse, ignored some of the rules and canon of the previous two entries to make the ending happen.

It was also bogged down by hiccups left and right such as dropped frames, with the game even coming to a complete halt occasionally. For a threequel, this game really should have had more polish.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article 20 Biggest Games of All Time, Ranked by Install Size
Read Article Paper Mario: The Thousand-Year Door Is the Deft Return of a Classic (Hands-On Preview)
Mario walking past stained-glass windows in Paper Mario: The Thousand-Year Door.
Read Article EA FC 24: Best Teams
EA FC 24 File Size for PC & Consoles
Related Content
Read Article 20 Biggest Games of All Time, Ranked by Install Size
Read Article Paper Mario: The Thousand-Year Door Is the Deft Return of a Classic (Hands-On Preview)
Mario walking past stained-glass windows in Paper Mario: The Thousand-Year Door.
Read Article EA FC 24: Best Teams
EA FC 24 File Size for PC & Consoles
Author
Wesley LeBlanc
Wesley LeBlanc is a graduate of the University of North Florida with a Bachelor's Degree in Multimedia Journalism. He has a passion for entertainment and the industry surrounding it. He's either playing video games or writing about them. When he isn't doing that, he's reading about them. Get a life, right? Wesley wrote for Twinfinite between 2018 and 2019 covering everything from the smallest indies up to the largest AAA blockbuster releases.