Assassination Contracts
As you would expect in an action role-playing game, progression through combat forms a key part of the gameplay loop in Assassin’s Creed Origins. Unlike games in the series gone by, each time you engage in combat with an enemy you’ll be rewarded with XP, which then count towards your level and ultimately the skills that can be unlocked via ability points. But you aren’t limited to grinding combat encounters against low-level thugs, or for that matter, high-level thugs that simply have more health and attack strength than their weaker cohorts.
Instead, you can go hunting for roaming bosses via assassination contracts. These bosses are high-level, powerful enemies that are varied both in appearance and abilities. There’s also a cool backstory for each contract, too, adding interesting lore that often relates to the game’s main story or various side quests. Contracts make for a nice change of pace in between the more narrative-driven section of the game and can be tackled in whatever order you choose.