Hotel Dusk Room 215
Hotel Dusk’s striking art style is its biggest asset, resembling something like a hand-drawn sketchbook, but there’s also a riveting story to uncover.
You play as a former New York City detective named Kyle Hyde, who travels to the rundown Hotel Dusk in Nevada in search of his missing former partner. When he arrives he’s given the key to Room 215 which is said to “grant wishes.”
As Kyle explores the hotel he learns of a larger, more sinister mystery, that even ties back to his own past. You have to travel around the hotel and speak to its various patrons, pressing them with questions on information you’ve learned, presenting certain items, and squeezing out every drop of info you can.
There are also a number of little puzzles to solve that each use the DS’s touchscreen Interestingly, Hotel Dusk is one of the only games on the DS that you play vertically, making it feel more like an interactive detective book than anything.
Hotel Dusk Room 215 is fairly linear, but it’s presentation and detective story are more than enough to keep you going.