Death and Rebirth of Final Fantasy XIV Online
In September 2010, Square Enix launched Final Fantasy XIV Online only to be met with righteous anger from fans due to numerous bugs, glitches, and overall unplayability.
Fearing that the online game would soil the Final Fantasy name because of those technical problems, they posted an official apology on their website about the unprecedented circumstances.
Over the next two years, Square Enix worked through hell and high waters (literally because of the Tohoku earthquake and tsunami that hit Japan in 2011) under the leadership of director/producer Naoki Yoshida, who took Hiromichi Tanaka’s, to turn Final Fantasy XIV around by continuing to update the game with a storyline that would eventually lead to its demise and, in 2013, resurrect it with Final Fantasy XIV: A Realm Reborn, bringing back a slew of the players who left the old game.
The death and rebirth of Final Fantasy XIV attributed to Yoshida-san’s meteoric rise from an unknown director and producer to a superstar who is now at the helm of Final Fantasy XVI.