Mission Checkpoints
GTA Remasters
Something that some of us may take for granted nowadays in modern GTA games, but it is an honest to goodness godsend is that of mid-mission checkpoints. In the more classic GTA games, if you failed a mission, even if it was near the tail end of a 10-20 minute endeavor, you would need to start the mission from the very beginning.
There is nothing more demotivating as a GTA player than constantly failing a difficult mission, and then finally reaching the home stretch only to fail at the very end. This is especially true if you have to repeat a particularly annoying part or worse, an insanely easy part (such as driving to a destination) just to get to the part that tripped you up earlier.
Thankfully, recent GTA games have included mid-mission checkpoints, avoiding the need to replay obnoxious parts of missions if you’ve already reached a checkpoint. This would make a lot of late-game missions within GTA III, Vice City, and San Andreas all the more manageable and enjoyable while making them all the less frustrating.