5 Reasons to Get Excited for Mass Effect: Andromeda

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It’s no secret that the Mako in the original Mass Effect is rather divisive, to put it lightly. While it did have the benefit of making the galaxy feel big by allowing you to drop onto a planet and discover its secrets, the vehicle itself had some control issues. The second game tried to rectify this with the Hammerhead, but many were still crying out for our old space buggy to return. Andromeda isn’t giving us the Mako back in its fullest form with the Nomad, but BioWare has promised that things will be different this time around. Having the developers behind the Need for Speed games means that if nothing else, the controls will be much better this time around.

And then there’s the Tempest, Ryder’s ship and intended to be the new Normandy. Unlike Shepard’s frigate, the Tempest is said to have no loading screens when traveling through the different decks and areas. Further, the different squad members and crew aboard won’t just be in specific, planted locations as they were in the original trilogy. They’ll walk around the Tempest like actual living, breathing people with their own lives. It helps the characters feel more real and the Tempest feel a little more like a home than the Normandy did.


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Justin Carter
Justin was a former Staff Writer for Twinfinite between 2014 and 2017 who specialized in writing lists and covering news across the entire video games industry. Sometimes a writer, always a dork. When he isn't staring in front of a screen for hours, he's probably reading comics or eating Hot Pockets. So many of them.