5 Games that Redeemed Themselves in 2018
For Honor
For Honor, the strategy based brawler, had fans intrigued when it was first revealed on the Ubisoft stage a few years back. Pitting Samurais, Crusaders, and Vikings against each other in deep melee combat was something that just wasn’t being offered anywhere else.
The game generated a lot of steam after its multiplayer reveal and then its single-player campaign the subsequent year, but when it launched players just didn’t seem to stick with it.
Server troubles, a grindy progression system, and a few overpowered characters seemed to trouble the game momentum out of the gate.
This past October For Honor released the Marching Fire update and the Marching Fire Expansion. The free update gave players graphical enhancements, a new progression system, and the new castle siege mode titled “Breach”.
While the paid expansion gave players early access to the brand new faction the Wu Lin clan. This faction has four new characters who all bring something unique to the table and add a layer of variety to the mix when facing off against the other factions.
Instead of each piece of gear granting players individual stats, the system has been reworked to be entirely perk based. gear will now add to the perks you have equipped, so figuring out which give will increase your perks the most is beneficial.
The new mode Breach brings an entirely new way to play For Honor. Players are split into two teams, if you are attacking your goal is to march a battering ram to the defender’s castle and bash the door down.
Defenders win if they can run out the clock, deplete all of the attackers respawns, or simply destroy the battering ram headed their way.
Breach also has side objectives to add to the mix like AI boss fights that offer powerful buffs if defeated, and defending players can set up to make attacking more difficult.
For Honor also brought dedicated servers to the game earlier this year and have been quietly making a ton of improvements throughout 2018.