Final Fantasy XV
Final Fantasy XV wasn’t everybody’s cup of tea, but there’s no doubt that Square Enix created a gorgeous open-world for us to get lost in. Boosting around with your bros on Chocobos, or relaxing in the Regalia listening to Prelude on full blast (as all cool J-Pop lookin’ dudes do) to the backdrop of awesome scenery and monsters of epic scale was all pretty special. But there were definitely some odd design choices, not least of which was the fast travel system.
Final Fantasy XV doesn’t just hit you with a single loading screen when you want to fast travel. Since you need to be in Regalia to actually fast travel in the first place, you’ll first have to fast travel to the Regalia. Heaven forbid you’re in a dungeon at the time, then it’s a case of fast traveling back to the entrance, then to the car, then to an outpost. All with their own long AF loading screens. Why, oh why, Square Enix? Surely just the one loading screen would have sufficed?