Raid Loot Overhaul
While it’s unfortunate to say, the fact is that one of the biggest weaknesses of Destiny’s raids were its loot. The gear that dropped from each of the raids was very lackluster due to being so specifically designed for the raids that the gear suffered elsewhere, and while the weapons found places where they shined, many were completely overshadowed by Exotics or Iron Banner weapons. Even though the hardest raids for their time dropped max light gear, the fact is that players could easily farm up items necessary to reach those light levels outside of the raid by farming Exotics and doing Nightfalls. In some cases, this might even be a better way as players have to rely on low drop rates to obtain the gear they’re searching for in raids, which could take a very long time. It would be a strong addition to see a system where, in addition to gear, bosses also drop tokens or currency which could be traded for raid gear after accumulating enough of it.
At the end of the day, the hardest content in the game should reward some of the absolute best items available and possibly even the highest light level that isn’t attainable anywhere else. Another way of making raid gear more exciting and just generally more powerful, is by adding better perks or gear set bonuses to them. While it’s nice that the gear makes doing the raid over again easier, it should also be far more powerful out in the world, doing other events. Maybe add some Exotic-like perks as a bonus for wearing a certain number of raid pieces. This not only makes the gear more valuable, but it adds a way to expand a player’s class and abilities. Put raid weapons into the mix and players will feel far more inclined to create differentiating builds and will not only keep things fresh, but will also feel more rewarding.