The Companions
The companions are, by far, the best part of The Outer Worlds. They’re incredibly well-written, and well-acted, making them feel like proper people you can have a chat with and relate to.
Meeting new faces in The Outer Worlds and traveling with them across the galaxy honestly brings back fond memories of Mass Effect 2, which had arguably the best companion quests and stories in that series.
Right from the very start of the game, you’re introduced to Parvati as your first proper companion, and The Outer Worlds kicks things off in a big way by giving you little tangential quests you can tackle as a favor to her, helping to flesh her out further as a character. It’s one of the more charming quests in the early hours, and the rest of the companions feel equally lifelike as well.
As you travel, your companions will occasionally engage in light, friendly banter with each other, whether it’s aboard the ship or out in the field. They breathe life into The Outer Worlds, and are very much a big part of why this game is so compelling.