Greenskins in Total War: WARHAMMER
Recommended Videos
Greenskins are brutes with low technology but incredibly large armies to overtake their foes.
Starting region
- Black Crag
Special Gameplay Mechanics
- Can only capture territory belonging to Dwarfs or other Greenskin factions.
- Fightiness: Armies have a fightiness rating which rises when fighting and raiding, and falls when inactive and as a result of being defeated.
- Animosity: Low fightiness leads to in-fighting between troops resulting in attrition.
- Waaagh!: High fightiness will spawn an allied Waaagh! army which can be sent against the enemy.
- Use Underway: Armies can choose to use a network of underground tunnels to avoid impassable terrain and enemy armies.
Special Units
- Doom Diver Catapult: A missile launcher.
- Arachnarok Spider: Big spider that provides passage for bowmen atop it.
- Giant: A literal giant.
Playstyle
- Large unit sizes.
- Cheap unit upkeep.
- Bonuses to income derived from raiding and sacking.
- Goblin units have brittle leadership.
- Limited technology tree.
- Cannot trade.
- Limited economic buildings.
Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more