Animals
Nature has always served as a main antagonist in the Far Cry series, and Primal’s access to the megafauna world takes the threat to an entirely new level. Not only will the wildlife be toothier, larger, and furrier than their modern ancestors, their undeniable place at the top of the food chain puts the player in a more vulnerable role than ever before.
So far, we’ve seen a handful of species in promotional materials – massive woolly mammoths, kill-stealing saber-toothed tigers, the lonely rhino above, bears, wolves, and some sort of deer. These creatures all interact with each other and with the hunters of the living world, and the player will find themselves caught between these systems as both hunter and hunted.
Wildlife will also act in tune with the day/night cycles, with predators emerging at nightfall and more cautious prey active during daylight hours.