abby from behind in TLOU2
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Last of Us No Return Difficulty Settings Explained

Pick your poison.

The Last of Us Part II is tough at the best of times, let alone when you jump into No Return mode and mess with the challenge. So that you know what to expect from each one, here’s a run down of the differences between the No Return difficulty settings.

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All No Return Difficulty Settings

When starting a run, you’ll get the chance to choose your character, and then the difficulty you want to play on. For the most part, they’re the same as the difficulty options you’ll find in the Last of Us Part II story mode, with some key differences.

the difficulty selection menu in No Return.
Image Source: PlayStation via Twinfinite

They all alter the aggression and effectiveness of enemies, how much there is in terms of resources in each encounter, and your own crafting abilities. Then, each has its own score multiplier that increases as the difficulty does. If you’re after high scores, you’ll need to play on higher diffiulties.

Below are each of the seven difficulties, what they change in each run, and the score multiplier they provide.

DifficultyDescriptionScore Multiplier
Very LightExperience No Return with a lighter combat challenge.1.00x
LightLess Challenging then Moderate. Resources are more common and enemies are less dangerous1.20x
ModerateProvides a balanced experience. Resources are limited.1.50x
HardFor those looking for a greater challenge. Resources are very limited and enemies are more dangerous.1.80x
SurvivorAn intense, demanding challenge. Resources are extremely scarce and enemies are deadly.2.00x
GroundedThe most challenging and realistic experience. Listen mode, HUD, and other gameplay elements are altered in this mode.2.50x
CustomCustomize your difficulty settings to create your own challengeN/A

Custom Difficulty Mode Options

One of the No Return difficulties is a little different to the others, letting you mould the experience to how you’d like it to be.

You can choose one of the six difficulty settings for each of the following options, mix and matching them to create your own experience.

  • Player – Amount of damage the player takes from enemies
  • Enemies – Accuracy and aggression of enemies. Movement speed of high level enemies. Complexity of enemy melee combos.
  • Allies – Aggressiveness and effectiveness of allies in combat.
  • Stealth – Enemy perception abilities, grace period before they alert others, and conditions for grabbing enemies.
  • Resources – Quantity of ammo and supplies. Durability of melee weapons. Yield of crafting recipes.

That’s all there is to know about the No Return difficulty settings. For more tips and tricks on the new survival mode, check out the guides below.


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Author
Tom Hopkins
Having been Editor on multiple sites, Tom has a wealth of video game knowledge and is now Managing Editor at Twinfinite. He's an expert on Call of Duty, sports games, PlayStation exclusives, and blockbuster action games. If he's not playing the new release, he'll be grinding on EA FC 24.