It’s OK to Run Away
It’s easy to get overwhelmed in this game. You might see a captain you’ve been meaning to take down, swoop in for the kill, only to find yourself surrounded by about 80 or so of his buddies. Then some other captains come to check out the ruckus. In about 10 seconds flat you have something of a shitstorm on your hands. Don’t stick around. Climb a tower or run far enough away and your enemies will lose track of you. They’re either not very smart or very lazy, so you don’t have to go too far. They won’t waste much time looking around for you when they could be mocking outcasts or getting eaten by Caragors instead.
You can runaway even in the midst of a challenge within a stronghold. If you’re being chased, climb up high until they give up. This way you can jump right back in without dying or being forced to abandon your objective or mission. It’s always a good idea to avoid this, since captains will level up if you die or fail.