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ARMS: How to Jump

Be light on your feet.
This article is over 7 years old and may contain outdated information

Jumping in ARMS

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Jumping is a great way to mix up your combos and keep your opponents on their toes in ARMS. It’s also a good way to dodge low attacks, and react with a counterattack from up top.

To jump, simply press the R button on your right Joy-Con if you’re using motion controls. If you’re using a controller, press the X button instead. The cool thing about jumping is that you can do so even as you’re strafing left and right. This can get you out of danger quickly, and it’s also a good technique to keep in mind if your opponent keeps going for grabs and throws. A handy technique to master is to jump, and then quickly hit your opponent with a curved attack (the Chakrams and Slapamanders work great for this) before following up with a standard punch attack with your other hand.

Of course, your opponent will be able to start countering you pretty easily if you just rely on that technique, so remember to mix in some ground attacks too whenever that happens. Jumping also allows you to grab unsuspecting opponents, so make use of that.

Be sure to check back with Twinfinite for more tips, tricks, and information on ARMS.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.