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The Best Super Smash Bros. Mini-Games, All 10 Ranked

6. Credits (64, Melee, Brawl, 3DS, WU, Ultimate)

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The only mini-game to stand the test of time throughout the duration of Smash Bros. Isn’t it odd that taking aim and firing on the identities of the very people who brought us these games would be so gratifying?

Once you’ve cleared Classic mode, the credits will begin to roll. In many instances, this is the part where you’d tune out, apathetic over the revelation that Hideomi Hashima was involved with the UI design (you ungrateful scallywag!)

However, Smash Bros spices things up by putting you in the cockpit of an aircraft of some kind, racking up points by blasting the credits into oblivion. The implementation has been different here and there — Smash 4 saw you using the fighter to directly pummel the names, while Brawl decided you should give the developers a rest and just attack the character portraits instead — but the principle is always the same.

It’s a credit to the team’s creativity that they were able to make these sequences so much fun. I hope you liked that pun because I’m not taking it back, dammit.


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Image of Tony Cocking
Tony Cocking
A miserable little pile of secrets. Unabashed Nintendo stan, Resident Evil fancier and obscure anime enthusiast who insists everything is funnier when the rule of three is applied. Oh, and once I saw a blimp!