Eternal Darkness: Sanity’s Requiem (GCN, 2002)
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The Nintendo Gamecube, while not exactly selling like hotcakes, nevertheless had a number of pretty excellent games. One of which was the well-reviewed Eternal Darkness: Sanity’s Requiem, which was originally slated by developer Silicon Knights to be an N64 game before it got pushed to being a Gamecube title. The game was rated ‘M’ for “Blood and Gore, Violence,” but it gained notoriety for something more sinister altogether. In the game, you had a meter that literally measured your sanity. Various encounters would trigger Sanity Effects, which resulted in bleeding walls and crazier things like trying to convince you that it deleted all your memory card data.
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