It’s More Linear Than Breath of the Wild Is
Things to Know Before Jumping Into Skyward Sword HD
If Breath of the Wild was your first Zelda game, you might be caught off guard by Skyward Sword HD. In many ways, the games are complete opposites in terms of game mechanics.
Skyward Sword HD is a lot more linear than Breath of the Wild is. You can fly around the open sky, but there’s not a whole lot to do right away until you start unlocking things.
Gameplay progression isn’t open at all; you can’t choose where you go first, you can’t climb anything as you can in Breath of the Wild, and you can’t decide to skip major portions of the game such as dungeons.
Even though you don’t have as much freedom of choice, this linearity isn’t inherently a bad thing. It’s just different, and it’s more of a “traditional” Zelda experience than Breath of the Wild is.