Least Competitively Viable Super Smash Bros Ultimate Characters
Ice Climbers
When the Ice Climbers didn’t appear in Super Smash Bros 4, gamers begged for them to return in the next Smash game. Well, they’re here in Smash Ultimate, and they aren’t exactly as tournament-viable as you hoped.
Now, the Ice Climbers’ gimmick is they’re two characters in one. Not to be confused with how Rosalina fires Luma as a living projectile or how Duck Hunt is a dog and a duck who share the same hitbox and damage meter; I mean two independent characters who are generally controlled by the player, which is the Ice Climbers’ biggest strength and weakness.
While the Ice Climbers usually stick together, plenty of attacks can split them apart, especially when one climber’s damage is higher than the other. Sure, the second climber will do his or her best to reunite with the player, but the AI that controls the second Ice Climber isn’t exactly intelligent. Plus, Ice Climbers’ up-B move doesn’t work when the characters are separated, which can make recovery nearly impossible.
To make matters worse, if the AI Ice Climber is KO’d and the player’s Ice Climber is still in the fight, the remaining character only operates at half efficiency. Therefore, opponents don’t fly as far, and the up-B is completely useless. While all hope is not lost, fighting with one Ice Climber is inadvisable.