The Player Count Is Concerningly Low
The trouble with waiting for Radical Heights to iterate and improve over time in Early Access is that it’s highly unlikely the servers will even be around long enough for those updates to come. Earlier today, Githyp recorded some concerningly low concurrent player numbers for Radical Heights, peaking at only one thousand more than Lawbreakers own record of 7,500. While it’s true that Radical Heights’ announcement was out of the blue, we’re still talking about a free-to-play experience, where Lawbreakers was a paid package. It’s too early to tell quite yet, but the writing may already be on the wall.
Again, drawing a comparison to Fortnite, its own success was boosted significantly by the PvE community’s interest in the game. In combination with Fortnite’s multiplatform availability versus PUBG’s PC exclusivity, it recorded one million players on its first day. Those numbers really drive home the disparity here. Fortnite was considered to have a huge challenge on its hands overcoming PUBG’s immense draw, but it was attracting over 100 times the player count of Radical Heights after a single day.