PT
PT certainly looks to have been a major inspiration behind Resident Evil 7. PT had a couple of well-placed jump scares but most of it is left up to figuring out how to proceed. The hallway loops infinitely, so you always know what’s around the next corner, but the possibility of something sinister lurking in the shadows is enough to make even a grown man cry.
PT perfectly intertwines intricate puzzles with and occasionally overbearing atmosphere. Trying to figure out a solution to a difficult puzzle was only made more difficult when you’re scared beyond belief. Resident Evil has always included puzzles in its gameplay, but Resident Evil 7 makes it less about clearing a room of enemies and then solving a riddle. You need to constantly be on the alert because something could jump out at you at any moment.