The Story Gets a Lot More Interesting Later On
One of the biggest barriers to starting Daemon X Machina is how slow, and even confusing, its story is at the start. The game drops you right into the thick of things, with little to no explanation of the world, various organizations, and more.
While the gameplay is certainly the star of the show in a mech game like this, the first few hours might leave you scratching your head with the story.
There is good news, however, as the story slowly ramps things up across the experience, and gets more involved.
You’ll even start to get more context and info on the location, the Oval Link, and the mercenaries called Reclaimers.
By far the highlight of the story are the different Reclaimers (mercenaries) you meet and take on missions with.
They’re an eclectic cast of characters, like the smarmy upstart pilot Johnny G, or a literal Butler that pilots a black Arsenal.
While the start may be a little rough, Daemon X Machina definitely gets more interesting as time goes on.