death stranding director's cut

4 Most Important Features Death Stranding Director’s Cut Adds to the Game

Death Stranding Director’s Cut is a re-release of Hideo Kojima’s post-apocalyptic fetch quest game for the PS5. It’s been enhanced with better visuals and a higher framerate, and it also comes with tons of new features that certainly make it seem worth a second look. We got a glimpse of some of the new content that will be added with the Director’s Cut, and here are the four most important features we’re excited to see more of.

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Those Damn Thrusters

4 Most Important Features Death Stranding Director’s Cut Adds to the Game

death stranding director's cut

One of the very first new features we saw in the latest trailer was the thrusters that Sam could attach to his suit to allow for easier traversal, and most importantly, a way to prevent him from dying from fall damage. With the thrusters, you’ll essentially be able to hover over short gaps, which saves you the hassle of having to build a bridge or putting down a ladder, or finding an entirely new route altogether.

The thrusters also allow you to jump from high points and land on the ground safely, which would be a huge time-saver. Of course, we expect there to be caveats to this, such as a fuel gauge or something similar, but being able to take a shortcut down a huge mountain would save so much time and busywork in Death Stranding‘s fetch quest structure.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.