5 Achievements (And 1 Big Failure) by Sony Under the Andrew House Era

Leaving the PlayStation brand in a better spot than when he got there.
house
Andrew House, president and group chief executive officer of Sony Computer Entertainment Inc., presents the company's PlayStation 4 console during the Sony Corp. E3 media event in Los Angeles, California, U.S., on Monday, June 10, 2013. Sony Corp. took the wraps off the PlayStation 4, its first new console in seven years, promising original content and fresh titles will revitalize demand and spark a comeback for the video-game industry it once dominated. Photographer: Patrick T. Fallon/Bloomberg *** Local Caption *** Andrew House

Making VR Tech More Accessible to the Average Consumer

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Although VR hasn’t taken the world by storm yet, don’t blame the PlayStation VR. PlayStation VR is the most well-balanced VR hardware to date. It is able to offer a higher-end VR experience ahead of some of the competition like the Samsung Gear VR, while pricing itself lower than other competitors such as the HTC Vive and Oculus Rift.

Right now the issue with PlayStation VR, and VR in general is the lack of games that fully leverage the platform. Right now we’re still in the early stages of the PlayStation VR, and hopefully Sony decides to continue supporting it with first-party games, while continuing to encourage third-party developers to work on new titles for it. If VR ends up being remembered as a gimmick, then this entry might end up in a list of failures one day.

But right now, in 2017, Sony is going for it, and is offering up an affordable, high-quality headset propped up by an accessible and popular platform. For a company that gets lambasted by some for ripping off ideas, going head first into VR was a bold move, we just have to wait and see if it pays off.


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Ed McGlone
Ed McGlone was with Twinfinite from 2014 to 2022. Playing games since 1991, Ed loved writing about RPGs, MMOs, sports games and shooters.