Destiny 2 Officially Announced

5 Changes That Could Steal the Show at Destiny 2’s Gameplay Reveal

Fingers crossed, Guardians.

Customizable Weapons

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Destiny had some really amazing weapons available at launch, and more kept being added in as time went on. The different designs and firing types were fun to experiment with. And some of the quests that surrounded a select few of the weapons on offer were quite enjoyable (Outbreak Prime is a personal favorite). However, when it came time to upgrading the various guns and swords, the excitement wore off a bit.

Weapon customization boiled down to earning experience and paying to unlock nodes on the gun. Some columns had more than one option, but the differences were marginal at best, especially for PvE, and left you with essentially with the same gun, just slightly more useful. A few weapons, usually exotics, had some powerful special abilities waiting at the last node, but even that felt like a trick to make us ignore the six boring nodes before it.

Games like The Division, Ghost Recon Wildlands, or even Call of Duty have a mod/attachment system that lets you tailor the weapon to your liking. Each weapon is limited in one way or another to maintain balance, but you can find a favorite weapon and really make it your own. It wasn’t just skins and choosing which node to light up. You could change stocks, barrels, sights, magazines, and even add-on to the weapon for alternate firing modes. It would be great to see something similar worked into all of the different alien weaponry you’ll come across in Destiny 2. 


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Author
Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.