Rhen Var: Harbour
One of the lesser known maps in the series, Rhen Var: Harbor is an asymmetrical attack and defend based map that is made up of a giant stone base, caves, and a huge frozen lake. The attacking team starts around a corner with a variety of different vehicles including light tanks, speeders, and the fabled AT-AT walker. From here they need to push onto the objectives which are largely comprised of an outer and inner fortress. This entire map acts as a pseudo-castle siege that can produce some truly harrowing moments.
Yet, it’s the smart map design that wins over Rhen Var: Harbor, as the system of caves allows attackers a flanking route, ensuring you don’t have to breach the main gate to get inside. Rebels are given an ample amount of defenses including turrets and rocket firing hovercraft. It’s a unique layout that is rarely replicated in any of the other Battlefront titles and would literally be perfect for the Walker Assault mode introduced in the last game.