A More Comprehensive Nemesis System
The biggest thing Shadow of War’s reveal showed us is just how much the Nemesis system has been expanded upon. The basics of the system still remain with different Orc captains and leaders randomly generated in the world, allowing Talion to defeat and even recruit them. In addition to the memorable rivalries like in the first game, the Nemesis system in Shadow of War will also play into the Orcs you recruit for your army. The demo states that “in Shadow of War, your followers can create entirely new stories of loyalty, betrayal, rivalry, and even friendship.”
At multiple points in the demo, we saw two Orc leaders help Talion out at different points. One named Deadeye saved him from an enemy Orc rival, and another named Ragdug step in to help during a boss battle. On top of this, the enemy Orc Overlords you fight are going to be unique to each player’s game, and randomly generated. This means that every player’s experience with Shadow of War is going to be quite different. The Nemesis system already worked wonders in Shadow of Mordor, so it’ll be exciting to see the lengths it can go to with refinement of the systems.