Let’s Rank The Best New Destiny: TTK Subclasses

The Taken King brought three new subclasses but which one is the best?

2: Sunbreaker

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The Sunbreaker subclass rides the line between the damage focused Stormcaller and the support minded Nightstalker to great effect. On the surface the Sunbreaker’s super, Hammer of Sol, is all about crowd control and clearing out groups of tightly packed enemies. It packs a punch similar to that of a Voidwalker’s Nova Bomb but can be used multiple times. Hammer of Sol can also create Sunspots that weaken enemies while buffing the Sunbreaker. Not only does that increase the damage output against crowded enemies, but those Sunspots can also cause strong damage over time on bosses as well.

That alone puts Sunbreaker above a lot of other classes, but that’s not all it has up its sleeve. Sunbreakers can also reduce enemies defenses with its melee attack, making it easier for the Sunbreaker and its allies to take down high HP enemies.

And while most people rightfully think of Hunters when they think of agile subclasses, the Sunbreaker subclass also has movement based utility as well. While using Hammer of Sol, Sunbreakers can opt to use the Suncharge ability to dash across the battlefield, vaporizing anything or anyone that gets in its way. Finally, when using Fleetfire, Sunbreakers can boost their Agility to high levels as they dispatch enemies with Hammer of Sol, making it easier to move from Sunspot to Sunspot. Combine all of that with the overshield given to Sunbreakers when using Fire Keeper and its easy to see how quickly Sunbreaker can become a force both offensively and defensively and is certainly one of the strongest TTK subclasses.


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Ed McGlone
Ed McGlone was with Twinfinite from 2014 to 2022. Playing games since 1991, Ed loved writing about RPGs, MMOs, sports games and shooters.