A Look at the New Subclasses
While everyone already knew the general gist of the upcoming Destiny: The Taken King subclasses, many wondered how they would truly change the game. Over the past few weeks, Bungie has been showing elements and mechanics from the upcoming expansion that reshape the gameplay of Destiny at its very core. Naturally, the new classes would have to play an integral part of this restructuring, or everything would fall back into the same song and dance.
What was revealed during today’s stream was evidence that each class was designed with team cooperation in mind. The Sunbreaker, Nightstalker, and Stormcaller actually feel like pieces of a major puzzle, with each of them having the freedom to be played solo, but contributing to a much more cohesive strategy.
The Titan is a true tank, able to get up close and personal with even the toughest enemies, and has the ability to weaken bosses with its burning ability. The Hunter is equipped with trapping abilities that help its teammates ravage enemies with ease. It is perfect for pinning down forces and defending specific locations, as well as slowing down bosses. The Warlock is built to disrupt with its chaining abilities and increased speed while in the Stormtrance.
Having clearly defined roles that you can switch to on the drop of a dime is pretty impressive and is sure to make the PvE components of Destiny: The Taken King all the more enjoyable.