4. The Backing of Developers
It is one thing for Microsoft to believe in the power of their own technology. It is another thing entirely for game developers to see the console and buy into its abilities. The Xbox One X has no shortage of fans throughout the industry from both Microsoft-owned studios and third party developers.
“The Xbox One X is great,” said Jesse Rapczak from Ark Survival Evolved’s Studio Wildcard. “Everything from the devkits is so much easier to develop for. It’s faster in all sorts of ways, especially for us developers it’s easier to iterate. In terms of horsepower, it’s just phenomenal, it is expensive but when you think about the price for a similarly specced PC, it doesn’t [seem] unreasonable at all to me.”
“Bringing a PC game to Xbox, Microsoft makes it really easy … in terms of tools,” Jonathan Rogers from Grinding Gear Games, the studio behind Path of Exile, said. “So it really just comes down to making the gameplay good. And especially on Xbox One X, two hours after we got the dev kit it was running at 4K, 60 FPS. That thing is very powerful. It was that easy. I think we were expecting it to take a little longer than that, but no, it was a cinch.”