Distinct Missions and Choices to Complete Them
If you played the first Dishonored, you might remember that the game was segmented out into different assassination missions that would each take you to a different area of the city. These areas would generally be pretty wide open exploration segments that really let you tackle your mission in a variety of ways. Arkane has doubled down on this idea, saying that Dishonored 2’s areas will encourage player exploration and choice.
You’ll have quite a few options and routes to choose from on each mission, and of course playing as either character will only enhance those options. On top of that, each mission in the game will be employing a certain “theme” that makes it special. These could be a variety of things. For instance one will put you in a level where constant dust storms rise up, making you stalk your enemies in the weather. Another will drop you into a massive mansion, filled with mechanical guards and puzzles to make your way through. You can watch this trailer for the game for even more info on themed missions.