They Take Place in One Confined Space
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Resident Evil 7’s house might be a little larger than PT’s looping corridor, but it doesn’t negate the fact that both games place you in a singular confined space. In PT, there’s simply no escape from the terrifying corridor. In Resident Evil 7, you’re forced to explore a cramped, dilapidated house for a possible way out.
The entirety of both games take place in a confined space, and this is pretty effective for creating the feeling that you’re trapped with no escape. Of course, it should be acknowledged that both PT and Beginning Hour are simply teasers for their respective games, but it’s a smart idea to trap the player in a singular area, as this is a great method for heightening the sense of isolation.
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