Spider-Man
While we’re on the topic of things that are incredibly hot and popular right now, it’s probably a good idea to talk about superheroes. Not only have we seen Marvel continue its dominance with its cinematic universe of the past decade or so, but we’ve seen also seen the rise of superheroes within video games, too.
The Batman Arkham series proved that gritty superhero games were definitely a viable direction to head in, while Epic Games’ Fortnite and Infinity War crossover event earlier this year showed that even the villainous Thanos can take some time out from wiping out half of the universe to bag a victory royale.
And so, the timing of Insomniac Games’ Spider-Man’s release almost seems perfect. Kickstarting the peak video game months in 2018, Spider-Man will see players swinging around the streets of Manhattan, kicking ass and taking names, while they make their way through an entirely new Spider-Man story.
That’s definitely something that’s got us excited, and the fact that it’s Insomniac’s first licensed game is equally as exciting, too. However, we can’t help but have reservations on just how long Spider-Man is going to stay fun for. Though many of the trailers we’ve seen have shown Spidey effortlessly gliding through the streets, seamlessly taking down three bad guys before jumping out a window and continuing on his merry way, it’s not exactly clear just how much of that is within your control, and how much of it simply comes down to executing QTEs.
Plus, it doesn’t exactly look like it’s really innovating the open world genre. In between main missions, you’ve got a small assortment of different side quest mission types to take on, collectibles, and a few other points of interest to check out. It’s all just things we’ve already done before, but with a Spider-Man skin pasted over the top.
Will it look great? Absolutely. Will it be terrible? Probably not. But will some players feel like the whole thing was a little overhyped once the credits roll? We’d put our money on it.