The Division 2

3 Things The Division 2 Has to Learn From Destiny 2’s Failures

Avoid Microtransactions and Loot Boxes Like the Plague

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The Division 2

Listen Ubisoft, I understand the temptation and need to implement microtransactions and loot boxes in a game that is likely going to move a lot of units like The Division 2. However, The Division 2 is going to be heavily scrutinized by what will likely be a large number of people on the fence about giving the series a second shot. Ubisoft shouldn’t be giving the player who bailed, but recognizes the improvements The Division made, any reasons to stay away from the sequel.

Destiny 2 made this mistake. Bungie found a microtransaction system that was mostly tolerable in Destiny (similar to The Division’s shop added later on) and instead of just rolling with that again, they doubled down with the addition of loot boxes and more items added to the real-life cash shop. Destiny 2’s first Dawning Event was largely perceived as a ploy to get people to buy the game’s paid currency, and was the last straw for lots of players already feeling down about the sequel for the reasons we discussed above.

It’s unlikely that there will be zero microtransactions, especially considering The Division already had them. However, Ubisoft doesn’t need to double down like Bungie did either. Add some more silly Fortnite-like items if anything and call it a day.


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Author
Ed McGlone
Ed McGlone was with Twinfinite from 2014 to 2022. Playing games since 1991, Ed loved writing about RPGs, MMOs, sports games and shooters.