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8 Games That Didn’t Get Nominated at The Game Awards (But Should Have)

Cutting room floor.

Game of the Year

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Watch Dogs 2: Given the positive critical reception to the follow-up of Watch Dogs, it’s surprising that this open world game didn’t make the cut. While it may not be perfect, though no game is, it offered a richly detailed world and interesting characters. Sure, the plot waned here and there, but this was a rock solid title with enjoyable gameplay mechanics. Plus, San Francisco was utterly gorgeous and one could get lost for hours exploring everything in the city alone.

Dark Souls III: This dread induced action-RPG is a near pinnacle for the Souls series thanks to gorgeous level design, challenging boss fights, and a near perfect refinement on the series mechanics. Battles never felt unfair, yet offered enough of a challenge that wouldn’t allow most veteran players to breeze right through it. The combat was tight and responsive, which was only enhanced by the powerful score that rang throughout each fight. It’s a testament to how simple adjustments to systems in place can enhance the experience as a whole for users.

Final Fantasy XV: Final Fantasy XV is perhaps the best RPG released this year and it more than deserves a spot among other fantastic titles like Doom, Overwatch, and Uncharted 4. While The Game Awards is already a crowded field of contenders, the fantastic combat, characters, and world design more than justify its position. This is a category that rewards excellence in all fields and Final Fantasy XV accomplishes that in strides, offering up one of the most unique experiences for both fans and newcomers alike.


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Author
Collin MacGregor
Collin was a Senior Staff Writer for Twinfinite from 2016 to 2017 and is a lover of all things horror. When he's not healing his teammates in Overwatch, raiding in Destiny, making poor choices in Dark Souls, or praying for a new Ape Escape you can now find him working at Bungie as an Associate World Designer.